Library D&D Session 1: Kemu'at
Oct. 9th, 2019 04:18 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
The month long trip to Kemu'at aboard The Dusty Gull was an arduous one. The odd currents around the continent make it difficult to locate, and it is undetectable by magic, making it just as hard to navigate. However, not more than an hour past, you finally made landfall! Just a short trip up the Ephi river is the capitol city of Per'din.
Per'din is a large, colorful city full of merchants, a myriad of races, and forms of entertainment. Despite the continent of Kemu'at being mostly desert, the area surrounding the city is lush and verdant, with a variety of plant life.
Standing guard at the gate are four humanoid creatures that appear to be made of metal, stone, and wood. Two of them are dressed in colorful robes with swirling patterns, while the other two are hulking brutes wielding polearms.
(DC 10 Arcana? - Warforged, a race of sentient automatons made for battle some ages past. Only rumors exist of their existence on the mainland.)
Merchants:
1.) -Rafi (Male Human, 30s, think Apu but with a scraggly goatee), Purveyor of General Goods & Adventuring Supplies
2.) -Kaska (Male, Lizardfolk) Camel, Horse Tamer
3.) Elrin the Odd's Magic Shop (Appears randomly)
4.) -Unnamed (??? Male) This unidentifiable person is clad in a bright blue robe and an opaline mask. Their hands and feet are bright blue as well. They sit on a pretty standard rug, cross legged and swaying side to side. His rug is NOT for sale, because he always mentions it before talking to a customer, along with a large tag that says ‘NOT FOR SALE’ on the side. He sells various items, all with some sort of minor magical effect. He doesn’t say much except for strange things like, ‘What’s your favorite color? Mine’s blue.’ and ‘I like your haircut.’ When the party leaves, he quietly hums to himself and disappears as soon as he’s out of earshot. Nobody knows who or what you’re talking about when you try to mention him.
5.) -Jin (Male, Half-Elf Half-Dryad) A half-elf, half-dryad who’s mother was a willow. He has long, flowing hair with flowers scattered in it. His dryad nature shows through, as patches of his skin are textured like wood and his hair is a light green, among other things. He is always sitting down, whether it’s crisscross on the floor or on a nearby branch. Around his neck is a small heart made of amber with a tiny blue flower embedded inside. He sells clothing of various fashions.
6.) -Nock (Lizardfolk, Male) A toothless, vegetarian lizardfolk who sells poultices and other herbal remedies. He claims that he was cursed to have no teeth and took up a different diet out of necessity, and he grinds up his food into a puree so he can eat it properly. His scales are a sickly yellow and he’s almost always bent over his table, grinding up and boiling down various common and exotic plants, all of which he grows or buys himself.
7.) Norm and Reggie (Halflings, Male) Two very young Halfling brothers are making dumplings. The dumplings are way too big even for a normal sized person, but they taste pretty good.
8.) Street Food - BBQ Boar Ribs, run by a Lizardfolk Male.
9.) Street Food - Ostrich Kebabs, rub by a Human Female
10.) Arabella (Vistani, Female) A fiery young woman who offers to read your fortune. Whether that fortune is good or bad depends on how much you offer her. She has a tendency to curse those who upset her. Her fortunes are typically spot-on.
11.) Tobin (Dwarf, Male) Sells specialty and artisan breads, from hardtack to rolls stuffed with meat, berries, and the like. His specialty is his mincemeat pies!
12.) Breeze (Eladrin, Female) A seemingly depressed woman who takes care of and sells a wide variety of exotic animals. Ankheg larvae? Sure. Purple wormling? Got it. Cat with two tails? In the back, to the left.
13.) -Muriel (Half-Elf, Female) Alchemist selling concoctions out of a small bag. Her accessories include a bandolier that holds different vials, leaf shaped earrings, and a purple headband. She promises that her creations work, however the shakiness of her voice don’t inspire confidence. She’ll get overly excited when she makes a sale.
14.) Foley (Human, Male) A very short wizened old man with a wispy mustache. He runs a pet shop and seems to always be talking to himself. When someone enters his shop he will grab them by the elbow and begin walking them around to all the cages and kennels and tanks. No matter what they say, he’ll respond with things like ‘Yes, he is a bit tall, isn’t he?’ or ‘Now don’t be rude, he doesn’t smell that bad.’ or ‘Ah yes, I remember. You don’t want a single pet, you want to adopt a whole family.’ Finally he gets to one animal and says ‘Eh? This one looks good to you? Excellent!’ He then picks them up out of the cage, hands them to the person – again, regardless of whatever the person is saying – and then says ‘Now there is just the little matter of payment …’. Which is when the animal bites or claws the person and then gives the store owner a single drop of blood. Because he doesn’t sell pets to people, he sells people to pets.
15.) -Varsk (Red Dragonborn, Male, Cheerful, Hearty GUFFAW) Spices & Grilled Meats. He is obsessed with incredibly spicy food, and tries to push spices on customers to ‘keep the fire burning in their stomachs’. Cooks all of his food with his breath weapon
16.) -Theo and Emira (Human Male, Elf Female) Enchanted & Exotic Soaps. They’re super happy because of their soap, which is always enchanted into putting anyone who uses it into a good mood.
17.) -Edge (Warforged, Male) A small iron golem smith, who exclusively crafts razor sharp longswords (crit range 18-20, cost 200 gp, otherwise same as normal longswords). His hammer is actually an intelligent magic item that gives instructions to him in a way the players can’t perceive. The golem always talks about the hammer, not himself (‘he has this for sale, he would charge you that, etc.’) Upon receiving payment the golem throws the gold in a pot in the forge and later, if the party pays attention, mixes bronze into it after hours to produce gold bars, if it doesn’t know the party is watching.
18.) -Brayce (Enchanted Armor) A figure, roughly 5’5”, covered in heavy winter clothing. His(?) voice can be understood, but is muffled by layers of scarves. In actuality, there is nothing underneath the clothing; he’s a modified enchanted armor. They sell a huge variety of armor.
19.) -Laura, and her smooth-shelled Ankylosaurus, Bailey (Female Human) A quiet woman lies lazily on the back of a smooth-shelled ankylosaurus. The anky’s name is Bailey, and she’s just a big puppy dog who likes being pet. The merchant sells books, and buys books. She also gladly accepts food for her anky. Bailey likes corn a lot.
20.) Ren (Male, Fire Genasi) A fire genasi who’s obsessed with smoke. He sells cigars, smoked meats, and tinderboxes. He smells like smoke, his eyes and skin are a dusty orange.
21.) -Arnell (Human, Male) Very calm minded human who sells the crops he grows on his farm. His workers are all homunculi.
22.) -Edda (Human, Female) A short haired woman with a light voice. She plays the ukulele and sings as a street performer. She’ll play any song on request, for a price. She seems to know every song imaginable by heart even when she has no possible way of knowing it, and she never falters in her performance. She NEVER lets her prized ukulele out of sight. She’s a folk hero for making an ogre run away crying after playing a song that it’s mother sang to him as a baby, among other rumors and tales.
23.) -Glass (Tiefling, Male) A blue-skinned tiefling who works as a glassblower. He has a lot of beautiful pots, jars, and bottles, all of which are made in stunning colors and dazzling designs. Aside from these, he also has glass weapons and armor. They’re really clunk, but they’re as powerful as they are beautiful. He keeps these a secret from his teenage female apprentice, named Sydney, to keep her focused on the basic craft. If asked about this, he says, ‘She needs to walk before she can run.’
24.) Escar-Joe (Human, Male) A gangling, calm, quiet man who speaks slowly. He drags a cart full of various snails and snail shells. His clothing is adorned with many shells, but otherwise he dresses modestly and is kind-hearted.
25.) Mercedes (Human, Female) A short woman who makes tea. Her tea is mostly normal, but if you ask she’ll show you all sorts of exotic plants made into tea bags. Banana leaf tea, cactus sap tea, goodberry tea, spicy honey tea, venus fly trap tea… these are getting weird.
26.) Marv (Half-Elf, Male) A man with a pet rust monster buys metal scraps and sells the chitin his pet drops. Maybe there’s a use for it. The rust monster is extremely well behaved, with little bows around its antenna. It’s kinda cute.
27.) Cordin (Tortle, Male) A tortle that, when it approaches, it appears the shell has been carved to look like tattoos. When he speaks, he has a deep slow tone to his voice (imagine Johnny Cash). He sells books and scrolls and writing equipment. He is never in a rush to make a sale as he enjoys the act of bartering but always ensures he makes a profit. His stock often holds rare or even forbidden books. When asked, he will just shrug and say something about not knowing or forgetting the book was there. He of course houses lots of spell scrolls at different levels and will even sell a few spellbooks from wizards that gave either passed or given up that life.
More Merchant Stalls
Locales of Note:
-Tavern (The Silent Mistress, high quality food and drink, also has a brothel in the basement)
-Tavern (The Frisky Faerie, run by a number of pixies! Typically very entertaining.)
-Arena
-Library (Mulgulf Bristlebrew, Dwarven Wizard, and his Female Centaur apprentice, Nia who is quiet and surprisingly dainty for her size.)
-Blacksmith (Lena and her father, Klein. Both humans.)
-Artisan's Guild (Lots of people, craftsmen and the like)
-Thieves' Guild (Underground, must know Thieves Cant to find.)
-Odds and Endings (Elrin the Odd's shop!)
-Archaeologist/Historian Guild/Museum (Run by a mixed group of Humans, Elves, and Dwarves)
-Barracks (Warforged, the Marshall - a Lizardfolk who rides a Spinosaurus)
-Noble's Residence (Lady Lavinia Corvinus, a Vampire and author who funded much of the city.)
-Stables (A shaggy, humanoid shambling mound imbued with sentience by an unknown master. They can’t speak, rather carrying around a chalkboard around to communicate. They’re wearing loose common garb, but you can barely tell.)
-Amphitheatre (Plays, Speeches, Performances, etc.)
Deities (Knowledge - Religion)
These all have at least a small temple within Per'din.
-Waukeen - Goddess of Trade
-Nephthys - Goddess of Death and Grief
-Nälij - Goddess of Wisdom
-Naphistim - God of Sea and Sand
-Sheya - Goddess of Misfortune and Cats
-Fortuna - Goddess of Luck and Gambling
-Nador - God of Truth
-The Traveler - God of the Journey
-Audhulma, Aughelva, Auphaela, Auchelda - Goddesses of Day and Night
-Nasheth - God of Decay
-Eilistraee - Goddess of song, beauty, dance, swordwork, hunting, moonlight and good-aligned drow
-Veil, the Ashmother - Goddess of Fire, Vengeance, and Rebirth (Ash Elves)
-The Seelie and Unseelie Courts
-Dyme - God of Thieves and Subtlety
Adventure Hooks:
-Bandits raiding trade caravans several miles out from the city. (Bandits, Bandit Captain)
-Star seen falling from the sky off to the south of the city. (Goblins)
-Kobold activity in the sewer system. (Kobolds, Gelatinous Cube, Oozes, Cultist leading the Kobolds worshiping the KING OF KINGS) Sewer Map? or Map 2?
Kobold Statblock
Bandit Statblock
Goblin Statblock
Mimic Statblock
Giant Lizard Statblock
Vulture Statblock
Giant Scorpion Statblock
Cultist Stablock
Gelatinous Cube Statblock
Gray Ooze Statblock